![]() ![]() If the Dealer loses, then the player will be paid the amount he/she bet. If the Dealer wins, the bet will be taken. To challenge, the Dealer will ask a player to reveal their hand, whoever has a value closer to 21 between the two, wins. Once every player has had their turn, the Dealer can either draw cards for him/herself or begin challenging. The Dealer will ask the players if they want more cards, dealing until they are satisfied with their hand – or until they have a total value of at least 16 (the minimum required value to continue playing). The cards 2-10 have a value respective to their number the aces have a value of 1,10, or 11 – whichever is most beneficial and the picture cards have a value of 10. For a player to win, they only need to beat the Dealer. ![]() The players’ aim is to attain a total value as close to 21, but not over, with the cards in their hands. Once every player is ready, the Dealer proceeds to deal two cards faced down from a shuffled deck, and then him/herself. Every player puts out a bet of any amount on the table to signify their participation for that round. ![]()
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